In what ways does your media product use, develop or challenge forms and conventions of real media products?
The convention used in my magazine, have shown similar features to the rolling stone front cover of Kanye West and 50 Cent. My product was based around that idea and therefore fits the Hip-Hop feel I was looking for. The contents page also consists of the same of the same style throughout the whole magazine as well as the double page spread. Features such as prize give away and web info have been added and I feel show conventional features.
How does your media product represent particular social groups?
The magazine represents all music lovers but targets the Hip-Hop culture. Everyone has different type of music they enjoy, weather it being indie, rock, club or R&B music is music. I have shown representation to a particular group by the Typography, as I stated earlier Hip-Hop magazines always use BIG Typography and always show features of other artists on the front cover. It also continues with images of artists in the contents page and Double Page spread and I feel the magazine will grab that particular audience’s eye.
What kind of media institution might distribute your media product and why?
I feel the Hip-Hop genre will distribute the magazine as I feel it has features just for that genre. For example if it was distributed by a rock or indie magazine, the target audience would not understand or know who the artist were. So being a Hip-Hop magazine it should be distributed by a Hip-Hop magazine institution.
Who would be the audience for your media product?
The target would be hip-hop fans and I would say pop fans too as many of the hip-hop artists now, do pop track or feature in a pop song. A good example of a Hip-Hop icon that features in pop songs would be Chris Brown. Artists like him can diverse in many genres as well as Rihanna; the target would also be an age from 16-25 and that is a good range age.
How did you attract/address your audience?
The magazine attracts the audience, with a good story mine being the album battle. Magazines only get attention when they have a good story, so having a gripping story it will attract the target audience. Also having a range age of 16-25 the younger ages would get board easily as many people do not read nowadays, so the story or interview has to be really exciting.
What have you learnt about technologies from the process of constructing this product?
I have learnt how to use Photoshop, Indesign and High Quality Cameras in the making of my project. When I first began I struggled a lot with basic computer skills, but this portfolio has really given the boost to help me with my It skills.
Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product?
My work has become a lot more exciting to read, my knowledge as widened and my computer skills are very good. With the preliminary task I struggled with basic skills and my time effort was really poor, so practice and practice made me better and with the help of my other piers and teachers, I produced something of a high Standard to my preliminary task. What I would say that I continued doing on my main magazine, which I did on my preliminary was too much text everywhere, and it makes it look messy and hard for the audience to read. On a whole I am very pleased with the quality of my work, the time issue and my computing skills.
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